This globe represents my major contribution to an incredible campaign for Seed Matters. While at Buck I created the powers-of-10 pull-out shot in the piece – a massive amount of modeling, layout, lookdev, lighting and planning for a single fun shot. Throughout the rest of... View More
While staff at Buck we worked on several projects for Facebook including this one featuring James Turrell inspired spaces, bizarre art installations, and whimsical Wonka-style machines. For my contributions I created, in their entirety, a few fully CG environments from asset creation to rigging, animation,... View More
While at Buck in 2013 I worked on this fun spot for Australian telecom company 'Telstra' in a 3d generalist role - contributing modeling, animation and lighting / rendering. I modeled and animated all the hard-surfaced assets and their various transformations... View More
For this fun 2011 spot I initially did some remote styleframe work - shading, lighting, rendering and comping the carrot-man. From there I headed to Buck New York and did everything for the "raining bananas" shot: styleframing, modeling, texturing, shading, layout, camera, animating, lighting, rendering... View More
From January to December 2010, I worked on Disney's Tron:Legacy while at Digital Domain, Venice. I was part of the maya / vray lighting team and worked primarily on the lightbike, lightjet and final confrontation sequences. I contributed lighting, rendering, lookdev and various one-off animation... View More
A tiny and quick freelance gig I worked on with Gmunk in the summer of 2009 for Luxottica. I handled the modeling of the shades and the animation of the 3d transitions and chopped up effect... View More
A quick one-man job while at Buck. All cg and comp.
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One of my first jobs during at Buck LA, and lots of fun to work on, in this spot for the History Channel I animated the car cruising the track, the engine piston cross section, the camera tour of the inside of the vehicle and,... View More
One of the more rewarding projects of my early career. I contributed quite a bit of work in various capacities across a series of 3 commercials for Chevy Malibu directed by Joe Kosinski, whose project Tron:Legacy I later worked on. On this series of commercials,... View More
Old spot I worked on while at Digital Domain. Animation. Shading. Lighting. Rendering.
http://player.vimeo.com/video/27843737?title=0&byline=0&portrait=0... View More