Originally just a part of a much larger overall campaign, I created this baller styleframe with the usual combination of zbrush / modo. I did comp and paintover in photoshop and grading with 3d Lut Creator. The job went nowhere but sometimes that's the way...
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For this gorgeous spot I contributed various 3d generalist stuff. Most fun for me was the creation (modeling, lookdev, fur) of the Kiwi character that was used in the Australian version of the spot. I was also responsible for the creation of the fuzzy blanket...
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While staff at Buck in 2014 I worked on some of the many'McDonald's Happy' spots that were in-house at the time. The entire 3d department was involved at various times as we had a seemingly endless succession of spots. I contributed 3d Generalist tasks across...
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A few images from a pitch deck for a Mini-Cooper project that fell through while I was at Buck. I laid out, lookdeved, lit and rendered everything in Modo for a quick turnaround. Comped in Nuke and Photoshop. We made a cool animated component to...
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While at Buck in 2013 I worked on this fun spot for Australian telecom company 'Telstra' in a 3d generalist role - contributing modeling, animation and lighting / rendering. I modeled and animated all the hard-surfaced assets and their various transformations...
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During a brief stint at Motion Theory (now Mirada) in 2009 I worked on this Buick spot For MacLaren McCann (now McCann Canada). I pushed for rendering this spot using a then-new linear pipeline and lookdeved, lit and rendered the car as such. I also...
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In 2010 I briefly worked at the now defunct Sway Studios in Culver City. For this GMC Terrain spot I lit and rendered the exterior of the car in all of these shots and did some other various 3d generalist stuff along with scene troubleshooting....
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A quick one-man job while at Buck. All cg and comp.
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One of the more rewarding projects of my early career. I contributed quite a bit of work in various capacities across a series of 3 commercials for Chevy Malibu directed by Joe Kosinski, whose project Tron:Legacy I later worked on. On this series of commercials,...
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A Carl Rinsch spot I worked on while at Digital Domain in 2007. Full 3d generalist mode: Modeling. Texturing. Lookdev. Animation. Lighting. Rendering.
http://player.vimeo.com/video/27833841?title=0&byline=0&portrait=0
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