Dodo Reconstruction
A dodo as it might have looked on Mauritius...
View MoreA dodo as it might have looked on Mauritius...
View MoreThis globe represents my major contribution to an incredible campaign for Seed Matters. While at Buck I created the powers-of-10 pull-out shot in the piece – a massive amount of modeling, layout, lookdev, lighting and planning for a single fun shot. Throughout the rest of...
View MoreSome examples of a 3d character exploration I created during the early stages of an internal project. I was originally provided with some simple 2d artwork for the character, which I then expanded upon in 3d to explore the look and get a feel for...
View MoreWhile at Buck in 2013 I worked on this fun spot for Australian telecom company 'Telstra' in a 3d generalist role - contributing modeling, animation and lighting / rendering. I modeled and animated all the hard-surfaced assets and their various transformations...
View MoreA Carl Rinsch spot I worked on while at Digital Domain in 2007. Full 3d generalist mode: Modeling. Texturing. Lookdev. Animation. Lighting. Rendering. http://player.vimeo.com/video/27833841?title=0&byline=0&portrait=0
For this fun spot in my early days at Digital Domain I worked as an animator, bringing various household items to life for Bell South. I animated the computer monitor, mouse, keyboard and walking phone / base in the first few shots, and the satellite...
View MoreMy first job at Digital Domain in mid 2005. I was brought in as a 3d generalist to work on a Jetta web campaign involving UFOs, chicken trucks and giant balls of twine. I concepted, designed and modeled the UFO, the tree, the twine ball,...
View MoreDuring the summers of 2003 and 2004, I worked my first industry job with a team of incredibly talented people led by Dan Maas on Disney's IMAX documentary feature, Roving Mars. I primarily worked as a matte/texture painter, and modeler but also did a bit...
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