In 2012, while at Digital Domain, I joined the 3d team on Joe Kosinski's 'Oblivion.' I worked on a variety of lookdev, lighting, rendering and design tasks as well as grooming and styling the hair for the Tom Cruise digital double. This was my last... View More
In early 2012, while at Digital Domain, I worked with the LA based lighting and rendering team on Bryan Singer's 'Jack the Giant Slayer.' All shots lit and rendered with katana / arnold.
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In 2011, while at Digital Domain in Los Angeles, I worked on the intro sequence of Thor - lighting and rendering various shots in the flashback night battle sequences involving the Odinguards and the Frost Giants. I also did some light lookdev using renderman and... View More
In early 2011, while at Digital Domain, I had the pleasure of working on Reel Steel on the lighting and rendering team. It was a fun, well-run show and a great movie to boot! I lit the robot Atom in the sequence where he first... View More
From January to December 2010, I worked on Disney's Tron:Legacy while at Digital Domain, Venice. I was part of the maya / vray lighting team and worked primarily on the lightbike, lightjet and final confrontation sequences. I contributed lighting, rendering, lookdev and various one-off animation... View More
Old spot I worked on while at Digital Domain. Animation. Shading. Lighting. Rendering.
http://player.vimeo.com/video/27843737?title=0&byline=0&portrait=0... View More
A Carl Rinsch spot I worked on while at Digital Domain in 2007. Full 3d generalist mode: Modeling. Texturing. Lookdev. Animation. Lighting. Rendering.
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A fun and challenging job I did at Digital Domain back in 2007. As a generalist I contributed animation, lookdev, lighting and rendering as well as design and creation of the various accessories - grappling hooks, rockets, tank treads etc - that pop out of... View More
For this fun spot in my early days at Digital Domain I worked as an animator, bringing various household items to life for Bell South. I animated the computer monitor, mouse, keyboard and walking phone / base in the first few shots, and the satellite... View More