Some examples of a 3d character exploration I created during the early stages of an internal project. I was originally provided with some simple 2d artwork for the character, which I then expanded upon in 3d to explore the look and get a feel for... View More
While at Buck in 2013 I worked on this fun spot for Australian telecom company 'Telstra' in a 3d generalist role - contributing modeling, animation and lighting / rendering. I modeled and animated all the hard-surfaced assets and their various transformations... View More
This was a pitch conceptualized by Gmunk and myself for a BBC 5 bumper. Collaborative creative brain vomit. I created, textured, lit and rendered all the CG content... View More
A fun and challenging job I did at Digital Domain back in 2007. As a generalist I contributed animation, lookdev, lighting and rendering as well as design and creation of the various accessories - grappling hooks, rockets, tank treads etc - that pop out of... View More
This was a quick styleframe I created for a pitch at Digital Domain in 2007.
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My first job at Digital Domain in mid 2005. I was brought in as a 3d generalist to work on a Jetta web campaign involving UFOs, chicken trucks and giant balls of twine. I concepted, designed and modeled the UFO, the tree, the twine ball,... View More