Originally just a part of a much larger overall campaign, I created this baller styleframe with the usual combination of zbrush / modo. I did comp and paintover in photoshop and grading with 3d Lut Creator. The job went nowhere but sometimes that's the way... View More
I created this creature concept for an open design contest... View More
A frame I designed and created for print. I started by sketching this out on paper, then scanned it, cleaned it up and painted it in photoshop.
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Concept sketch of a National Park Ranger in a nearish future. I did this as part of an initial exploration for an independent project... View More
I created a this series of paintings for a pitch deck featuring various wilderness locales. This was a joy to design and develop and is subject matter that sits close to my heart. I started with thumbnail sketches and then developed them further. Everything was... View More
A dodo as it might have looked on Mauritius... View More
Some of my character design and development process for a pitch with a one-day turnaround that eventually went away. I created looks in 2d and 3d. Had a blast working on it nonetheless.
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Some examples of a 3d character exploration I created during the early stages of an internal project. I was originally provided with some simple 2d artwork for the character, which I then expanded upon in 3d to explore the look and get a feel for... View More