Prior to joining Facebook one of my last freelance opportunities saw me collaborating with We Are Royale to contribute various generalist work on visual content for Facebook Occulus. I played but a small helping hand in this project in between others with primary contributions being...
View More
Much to the dismay of our extended families my wife and I have started a yearly tradition of burdening our friends and families with silly and immature Holiday cards. Our concept for 2018 provided a rewarding personal 3d project as we decided we wanted to...
View More
Just a personal project to let 'em know. I felt that this sentiment was under-served in the internet GIF market so I set out to correct that. I created all assets to be game-ready for some future Unity madness. For all the 3d-nerds, here...
View More
Concept, Art Direction, Design
For this more developed concept I had a brightly colored southwestern Kachina (Katsina) inspired figure in mind, but updated with future-tech. After getting the idea down on paper I modeled the helmet in 3d, which I composited over photographic plates that I...
View More
Originally just a part of a much larger overall campaign, I created this baller styleframe with the usual combination of zbrush / modo. I did comp and paintover in photoshop and grading with 3d Lut Creator. The job went nowhere but sometimes that's the way...
View More
A dodo as it might have looked on Mauritius...
View More
This was a frame I created for a pitch involving a western video game. Based on real-life western bandit Joaquin Murrieta, I started by sculpting him loosely in zbrush before jumping to modo for everything else. Comped in nuke and finished in photoshop...
View More
A fun mobile 3d AR project undertaken while I was staff at Buck. In this case I was tasked with developing a few character assets in 3d for Googles now defunct Tango AR platform. I was provided with approved artwork which I translated to 3d...
View More
While staff at Buck I had the opportunity to work on some early tests for what eventually became a Google Daydream VR homescreen. They wanted to land in a 360 degree valley complete with running river and waterfall and my work resulted in this test...
View More
This globe represents my major contribution to an incredible campaign for Seed Matters. While at Buck I created the powers-of-10 pull-out shot in the piece – a massive amount of modeling, layout, lookdev, lighting and planning for a single fun shot. Throughout the rest of...
View More